My first stint into real production modeling after following Tim Bergholz's incredibly detailed tutorial. I've now effectively learned so many techniques and lost the fear I once had for 3D modeling. This is not a perfect model by any means, but it is an important first step for me, because now I can choose to incorporate 3D into my 2D workflows, and I understand the needs of production artists a bit better.
I'm also playing with Marmoset 4 for the renders using what I know from actual photography, so it is exciting to see other skills at play from my time as an on-set filmmaker.
Sketchfab viewer (all feedback welcome!)